We did Blackwing Lair and Blackwing Descent. ![]() We raided Molten Core together as a huge group. "We split up into five-man groups and did Blackrock Depths and Blackrock Spire. "The whole team got into a raid together in World of Warcraft and went through the whole mountain," Brode says. If you haven't played it yet and want to stay surprised, bookmark this and come back to read it later!Īfter settling on Blackrock Mountain as a setting for Hearthstone's latest adventure, the next step for the team was to actually play through that old content together. SPOILER WARNING: The following feature contains full details of the mechanics and, yes, even a big plot twist in this week's wing of Blackrock Mountain. ![]() We spoke with Hearthstone's senior game designer, Ben Brode, about how each boss in this wing was chosen and how the team shaped those encounters across multiple attempts. Today, the current Hearthstone adventure add-on, Blackrock Mountain, opens its fourth wing, Blackwing Lair. How does the developer create encounters that simultaneously fit the needs and balance of a card game and the necessities of lore and nostalgia? This led us to wonder about Blizzard's approach to these complex fights. But on top of functioning within this card game, they also work as clever throwbacks to raid and dungeon encounters from World of Warcraft, the MMO that Hearthstone is based on. ![]() What's special about Hearthstone's bosses is not only that they're challenging encounters that force players to rethink strategies and often build completely new decks. Ever since they were first introduced in last summer's Curse of Naxxramas add-on, we've been impressed by the single-player boss encounters in Hearthstone, a traditionally competitive multiplayer-focused game.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |